Friday, December 9, 2016

Use in Media Industry

Blender started out as an inhouse tool for a Dutch commercial animation company NeoGeo.[47] Blender has been used for television commercials in several parts of the world including Australia,[48] Iceland,[49] Brazil,[50][51] Russia[52] and Sweden.[53]
Blender is used by NASA for publicly available 3D models. Many 3D models on NASAs 3D resources page are in a native .blend format.[54]
NASA also used Blender and Blend4Web to develop an interactive web application to celebrate the 3rd anniversary of the Curiosity rover landing on Mars.[55] This app[56] makes it possible to operate the rover, control its cameras and the robotic arm and reproduces some of the prominent events of the Mars Science Laboratory mission.[57][58] The application was presented at the beginning of the WebGL section on SIGGRAPH 2015.[59]
The first large professional project that used Blender was Spider-Man 2, where it was primarily used to create animatics and pre-visualizations for the storyboard department.
As an animatic artist working in the storyboard department of Spider-Man 2, I used Blender's 3D modeling and character animation tools to enhance the storyboards, re-creating sets and props, and putting into motion action and camera moves in 3D space to help make Sam Raimi's vision as clear to other departments as possible.[60] – Anthony Zierhut,[61] Animatic Artist, Los Angeles.
The French-language film Friday or Another Day (Vendredi ou un autre jour) was the first 35 mm feature film to use Blender for all the special effects, made on Linux workstations.[62] It won a prize at the Locarno International Film Festival. The special effects were by Digital Graphics[63] of Belgium.
Blender has also been used for shows on the History Channel, alongside many other professional 3D graphics programs.[64]
Tomm Moore's The Secret of Kells, which was partly produced in Blender by the Belgian studio Digital Graphics, has been nominated for an Oscar in the category "Best Animated Feature Film".[65]
Plumíferos, a commercial animated feature film created entirely in Blender,[66] was premiered in February 2010 in Argentina. Its main characters are anthropomorphic talking animals.
Special effects for episode 6 of Red Dwarf season X were confirmed being created using Blender by half of Gecko Animation, Ben Simonds. The company responsible for the special effects, Gecko Animation, uses Blender for multiple projects, including Red Dwarf.[67] The episode screened in 2012.[68][69]
Blender was used for both CGI and compositing for the movie Hardcore Henry.[70]

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