Blender started out as an inhouse tool for a Dutch commercial animation company NeoGeo.
[47] Blender has been used for television commercials in several parts of the world including
Australia,
[48] Iceland,
[49] Brazil,
[50][51] Russia[52] and
Sweden.
[53]
Blender is used by
NASA for publicly available 3D models. Many 3D models on NASAs 3D resources page are in a native .blend format.
[54]
NASA also used Blender and
Blend4Web to develop an interactive web application to celebrate the 3rd anniversary of the
Curiosity rover landing on
Mars.
[55] This app
[56] makes it possible to operate the rover, control its cameras and the
robotic arm and reproduces some of the prominent events of the
Mars Science Laboratory mission.
[57][58] The application was presented at the beginning of the
WebGL section on
SIGGRAPH 2015.
[59]
The first large professional project that used Blender was
Spider-Man 2, where it was primarily used to create
animatics and pre-visualizations for the
storyboard department.
-
- As an animatic artist working in the storyboard department of Spider-Man 2, I used Blender's
3D modeling and character animation tools to enhance the storyboards,
re-creating sets and props, and putting into motion action and camera
moves in 3D space to help make Sam Raimi's vision as clear to other departments as possible.[60] – Anthony Zierhut,[61] Animatic Artist, Los Angeles.
The French-language film
Friday or Another Day (
Vendredi ou un autre jour) was the first 35 mm feature film to use Blender for all the special effects, made on Linux workstations.
[62] It won a prize at the
Locarno International Film Festival. The special effects were by Digital Graphics
[63] of Belgium.
Blender has also been used for shows on the
History Channel, alongside many other professional 3D graphics programs.
[64]
Tomm Moore's
The Secret of Kells, which was partly produced in Blender by the Belgian studio Digital Graphics, has been nominated for an
Oscar in the category "
Best Animated Feature Film".
[65]
Plumíferos, a commercial animated feature film created entirely in Blender,
[66] was premiered in February 2010 in Argentina. Its main characters are
anthropomorphic talking animals.
Special effects for
episode 6 of
Red Dwarf season X were confirmed being created using Blender by half of Gecko Animation,
Ben Simonds. The company responsible for the special effects, Gecko Animation, uses Blender for multiple projects, including Red Dwarf.
[67] The episode screened in 2012.
[68][69]
Blender was used for both CGI and compositing for the movie
Hardcore Henry.
[70]